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Orgàna is a Data Organism: a creature made up of data, infuenced by internal and external factors, which evolves continuously following unpredictable parameters. The structure of Orgàna consists of a complex, particle-based simulation. Movement is generated by the combination of two Noise algorithms: a Turbulence Noise, which modifies the position of the particle emitters, and a Curl Noise which acts on the position and direction of the particles once they have been emitted. The Curl Noise is an algorithm, based on stochastic processes, which makes it possible to simulate random turbulence in a way that is visually similar to organic and fluid behaviours.

Inquadra il QR CODE con il tuo smartphone e accedi a Organa

What is Organa?

Orgàna belongs to the species Fluxus terrestris, a living being which is never found in a state of equilibrium but which exists permanently in a dynamic flow. The ecosystem in which it lives is in constant and relentless metamorphosis. The direction this metamorphosis takes is unpredictable, it depends on the laws of chaos and complexity. And it is unique. If we could rewind and replay the tape of Orgàna’s life, the result would never be the same twice.
Every living being influences the evolution of Orgàna simply by being part of it. And what about humans? Our species stands out from the others because it has the power to accelerate and disrupt this process. For better or for worse? That depends on the choices it makes.
The installation is an Interactive Data Sculpture, a sculpture made up of living data which reacts to the behaviour of the visitors. Thanks to a web app we find ourselves with “the Earth in our hands”, a powerful and controversial image which calls to mind a certain arrogance typical of the Anthropocene but also, at the same time, a necessary sense of responsibility. What can we do?
Our movements lead the Planet to positive or negative environmental conditions. If we are careless or, worse, if we behave in a knowingly destructive way, the ecosystem can take unpleasant turns. The greater the number of users connected, the more difficult it is to move. The actions of the participants represent individual, more or less conscious, choices. The individual choices, all together, become collective choices with greater impact. The end result is a change in Orgàna and its evolution over time.
On the border between art and science, the aim of the project is to help us understand, on a cognitive as well as an emotional level, our individual and, above all, collective capacity to influence both our Planet’s climate and the evolution of the living organisms that inhabit it. Another goal is to help us understand that our individual choices count, but that the choices made at a collective level have a far greater impact. We are therefore invited to take on an active role in making political and economic choices.
The dynamics of visitor engagement are inspired by the most up-to-date scientific knowledge in this field and draw on energy and climate models like those incorporated in En-ROADS, a powerful simulator developed by Climate Interactive, a think tank related to MIT Sloan School of Management. Orgàna also takes its place in the international debate on contemporary urban art, redefining relationships with public space, both physical and virtual, and experimenting a direct connection with citizenship.

What does Organa come from?

What we need is a metamorphosis
Science has shown that the major socio-environmental crises such as global warming and the loss of biodiversity are caused by our species. If we decide to face up to them, then we must make radical changes in our way of life on the Planet and the way we relate to other living beings. We must undergo a true metamorphosis.

What tools can we use?
Many tools are now available to help us understand our impact on the global ecosystem. One of these is En-ROADS, a simulator which estimates the increase in global temperature between now and 2100 as a result of an enormous variety of choices which impact on various economic sectors such as energy or agriculture. Agriculture, for example, is one of the main causes of the climate crisis but, at the same time, it is also one of the most important solutions. This simulator clearly shows that it cannot be the only one.

But knowing isn’t the same as doing

Our brain has evolved to “deny” evidence when it may be catastophic or might lead to a shake-up of our identity. This is one of the cognitive distortions that gets in the way of our “self-transformation”. They lead us to perceive global warming as an abstract problem, not to be
taken too seriously, which doesn’t affect us and that someone else will solve. It is a
phenomenon which takes place over such a long timescale and on a global dimension so vast
that we cannot easily conceive it.

The power of a pandemic
And yet, another dramatic phenomenon which is taking place on a global scale has managed to make us alter our behaviour drastically. The Covid-19 pandemic cannot be compared to global warming, however it has several things in common. If we can transform ourselves to “bring down the contagion curve”, can we also transform ourselves in order to “bring down the global temperature curve”?

The idea
Something was needed that would help us to see, touch and connect emotionally with the phenomena that are happening on a global scale and the consequences of our choices over time. To enable us to then use tools like En-ROADS with greater engagement. To highlight the research which helps us to understand how our world works. That’s where Orgàna comes from.

How does it work?

Orgàna is a Data Organism: a creature made up of data, infuenced by internal and external factors, which evolves continuously following unpredictable parameters. The structure of Orgàna consists of a complex, particle-based simulation. Movement is generated by the combination of two Noise algorithms: a Turbulence Noise, which modifies the position of the particle emitters, and a Curl Noise which acts on the position and direction of the particles once
they have been emitted. The Curl Noise is an algorithm, based on stochastic processes, which makes it possible to simulate random turbulence in a way that is visually similar to organic and fluid behaviours.
The presence and the choices of human beings, simulated by a web app, affect the structural conformation of Orgàna and the variation in its particles. Each user connected to the web app generates an immediate reaction in the particles; the users can collaborate and integrate with the evolution of Orgàna or they can intervene in a way that puts their own survival at risk.

Orgàna

Orgàna is an interactive digital sculpture by

auroraMeccanica e Vincenzo Guarnieri (FRAME – divagazioni scientifiche).

Creative coder: Sebastiano Barbieri 

WebApp: Simone Carella 

Sound Design: Amplitudo

Thanks to: Marco Ferrari